Building the Leticia Scene Body Morphing Part 1 (Daz based)
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This video is all about how to create custom morphs directly in DazStudio and save them as reusable assets. Having the ability to do this will allow you to create your own personal morph shaping library so you won't have to pay for anyone else's morph packs. You could also just start selling your own if you think they are worth it. Daz does have a lot of limitations as far as morph creation goes though. Which I discuss quite a bit in this video.
Published by D4rkShepherd
Video Transcription
DarkShadepart here, and as I promised, we're gonna get into more of the sexier
side of things when it comes to this. This video is gonna be basically how to
do morphs, but specifically in DAZ. You can actually do them in DAZ, I'm just
gonna show you some of the limitations that you will run into. In certain cases
they're pretty gonna be widely known, but making morphs in DAZ and then saving
them to actually make them sliders like this. So I made this one earlier and I'm
gonna show you the process on how to do this, because there's two different ways
you can do this. You can do this with changing shape parameters, and you can
change like this, because if you've ever used DAZ, this is not really possible
out of the box. This is a fresh install as well. I actually got a fresh install
of DAZ to see what it is that everybody uses in the beginning, because I haven't
used a fresh version of DAZ in years. So this is what you're gonna have access to
if you're starting out fresh. So when it comes to this, we'll set this back to
zero. Now if you ever try to actually change the shape, and you're gonna have to
bear with me because for some reason I'm using this in a virtual machine, so I
could actually make it not attached to my own computer system. So the DAZ
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